![]() “The translation is unbelievably, hilariously bad.” My personal favorite is the homing plasma, which auto targets enemies and allows for more focus on avoiding attacks. Upgrades drop randomly along the way, and is the only way to swap weapons. Each weapon has quirks, and some are simply easier to use than others. There are also 3 categories of weapons – vulcan cannons, lasers, and plasma – each of which has 3 subtypes. In practice there’s not a huge difference between the three, though the Azuma’s homing rockets are clearly the best sub weapon. The three ships differ slightly in speed, armor and power, and each carries its own sub weapon. I appreciated the extra fire power, but the games’ wandering focus was more distracting than helpful. Eventually, you can call an additional ship to temporarily aid you with giant missiles. By ‘cheering’ this accomplishment, you charge up your own cheer bar. Occasionally, a popup notifies you that someone has hit some gameplay milestone. The one gameplay wrinkle is the ‘cheer’ system.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |